This page showcases my modelling through diverse methods during my own time alongside being a student. This exploration has helped me develop a better understanding of the broad possibilities when it comes to 3D modelling pipelines.
A skeleton created inside Virtual Reality using Gravity Sketch, animated and rendered in Blender.
A typographic experiment modelled inside Gravity Sketch and both animated and rendered inside Blender.
A low-poly robot animation created inside Blender.
A floating island created inside Virtual Reality using Gravity sketch.
A sombrero. (Photoscanned using 50 images)
A traffic cone. (Photoscanned using 50 images)
Bonsai Tree. (Created inside VR)
Potted flower. (Created inside VR)
Hoover. (Photoscanned)